Re: Official Flight Simulator X Thread
The hicups are caused by the rather poor performance of the texture streaming and auto-gen landscape and on top of that AI eats roughly 10-15fps alone as well. If they had properly multi-threaded FSX you wouldn´t see the problem.
BTW, I´m using also TrackIR and I set the framerate to 35fps, which seems to me a decent compromise and works nicely in the slower planes but low altitude in one of the faster ones, combined in a more dense area, result in rather poor performance.
I also tend to disable the turbulance/thermal lift options since its buggy anyway and only wasting cpu cycles.
The only 8800 problem that I found in FSX are the missing selfshadows on the planes.
At this point I´m not even flying in FSX because its more annoying than enjoyable. I´m waiting for the first major patch (due January-February??) and hope it solves some of the issues.
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