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Old 08-25-02, 02:35 AM   #23
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Originally posted by monkeydust
Bah, I don't own quake but would like to check it out. If they do it for Quake 2/3, let us know.
according to ShackNews, you can use it with the Quake shareware. so that's a start, something easily found and downloaded.

ok, now a few questions.

has anyone tried sh_infinitevolumes in the console? what, if any difference does it make? better IQ? no change? i enabled it(default is 0) and noticed no difference. performance was also the same in TimeDemo1. i only played with it on through the first level though, which i also happened to rush through. so maybe the effects are subtle or more pronounced in other levels. anyone care to shed some light on it?
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