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Old 01-09-07, 04:53 PM   #18
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Join Date: Aug 2006
Posts: 38
Default Re: Shadereditor experiment

80% of porting to QT4 is complete. The scriptlaucher is missing in this version, so it's impossible to load a model.

It would be nice if somebody could check if that code would compile on windows. Theoretical it should be plattform independent (maybe some changes in are needet)

Also I've registered my project at, but it will take some time. When it's done, I should have add the missing scriptlauncher.
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Will code GLSL for food.
oc2k1 is offline   Reply With Quote