I'm sorry, but I lied. This would make the second time that I claimed I'd leave the thread- yet came back! lol
Don't know why, but I find this debate kinda' fun.
Okay, all-knowing-one-Icecold, why don't you explain to us why the fps is supposed to remain high in slow mo? You seem to know so much about "3d graphics", share with us- explain to us why the fps should not change when using "slo-mo".
Mind you, I also noticed this dip in fps when using slo-mo on my 7600GT SLi setup, as well as when I was using my single 6800GT. I'd have high fps and then when I use slo-mo it'd dip on both the 7600GT SLi setup and the single 6800GT.
So, explain to us how this is wrong. Explain to us why the fps should not dip. Get technical. I'm interested in seeing you back this up.
I should also mention about FEAR, there are times when I'll enter an empty room- absolutely NOTHING happening in there, and nothing that would be a graphical strain, yet it'll still chop up. Mind you, it never did this with my two 7600GTs nor with my single 6800GT. That is what we call a bug, or a glitch. It happens. As soon as I leave the room, my fps sky-rockets, even if I'm entering a fire-fight!
So go on, I await this technical explaination from you. If you refuse to explain, then I chalk you up as an ignorant troll.
Bring on your technologically superior knowledge buddy. Educate us. I'll be waiting...