Re: SLI AFR performance problem
SOLVED!! I had to run in full screen mode to get page flipping to really work to get AFR mode to really work. Now the SLI HUD has a green bar between the two white lines (I'm still not sure what it means exactly - it doesn't seem to be documented anywhere), and I got an increase from 550M tris/sec to 690M tris/sec. Not as dramatic as I would have expected, but something is clearly working here. I wish this was in some FAQ!!