View Single Post
Old 01-18-07, 11:50 AM   #8
cohen
Jon Cohen
 
Join Date: Nov 2005
Posts: 7
Default Re: 8800GTX vs Quadro FX 4500 performance on large models

A standard reference on vertex sorting is:

Hoppe, H. 1999. Optimization of mesh locality for transparent vertex caching. In Proceedings of the 26th Annual Conference on Computer Graphics and interactive Techniques International Conference on Computer Graphics and Interactive Techniques. ACM Press/Addison-Wesley Publishing Co., New York, NY, 269-276. DOI=http://doi.acm.org/10.1145/311535.311565

There's an NVIDIA tool at:

http://developer.nvidia.com/object/n...p_library.html

One can do a bit better in terms of optimal cache hit ratio, but the tool works pretty well and has a variety of useful options.

Jon
cohen is offline   Reply With Quote