Originally Posted by Mike89
Then how did Nvidia's Refresh Rate Overrides work? Is this not on a driver level? I thought Microsoft turned over things like refresh rates to the video driver in Windows XP where in previous Windows versions, the OS controlled it.
Yes, it is a driver thing of course. But not on a "per-game" level, like you asked. Only globally. And it doesn't seem to work for the latest versions either. Sorry.