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Old 02-02-07, 06:41 PM   #8
Lyme
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Join Date: Aug 2003
Posts: 2,682
Default Re: Xbox 360 / DX10 ?

Quote:
Originally Posted by SeriTonin
I see what your saying now. I understand a g3 wont run sm3.0 =)

I was under the belief that the Ati card was dx10 capable, but it is not. Thanks for clearing that up for me.
That isn't exactly true, nor exactly false. The 360 gpu built by ati can be considered the first unified shader architecture. As well simply because it runs a modified version of dx9c doesn't mean that it doesn't have the capability to be a dx10 part. The underlying reason for the confusion is that as it is a console only part, it only needs to comply with what the console needs. It is sort of like asking about gasoline engine parts for a diesel, it just doesn't work that way.

But should you be asking the contrived question: If you were to take the graphics parts from the 360 and make a pc video card from them, could it be a dx10 part? Sure.
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