Originally Posted by Zelda_fan
regardless of "DX10 compatibility" the 360 can produce DX10 class graphics. Those who doubt, please play Gears of War.
That is pretty much true. My reading of the DX10 spec shows improvements for efficiency and more flexability (eg. monolithic, single pass shaders, removal of limits all over), but nothing that will actually make a final screen better than DX9. I do have a laugh when I read people talk about how a game 'looks DirectX 10' or not.