I was thinking about the wrong problem when I said that last bit. I was thinking that Qt was calling dlopen() on the GL library -- and the README does cover problems with this -- but that's not the case, I don't think.
In any case, it still doesn't crash for me, and I still don't get text. Maybe my version of renderText wasn't defined in properly? Hmm...
Well, it does work (show up, that is) if I change the renderText call to renderText(0,0,0, "Kashmere"); instead. But since the problem is a segfault, and not "the text isn't showing up", ... hmm. When you're in gdb, after catching the signal, what does bt print?
Last edited by bwkaz; 05-06-03 at 04:49 PM.