Re: Get pauses in q3 and weird glitches with XGL
Maybe I am missing something here? I need some sort of acceleration as regular X is horidly slow at rendering with just 2d. I will try tomorrow with regular X (no XGL) and see if q3 will run right. What is weird is that my home system can do XGL + 2560x1600 on q3 without any problems but my work comp can't (it locks up) and i often have to go to the console and kill quake 3.