Re: Vanguard: FFA PvP Server
Well it definitely has a ways to go still, but they've done a LOT of optimization to the game as of today. It's running ~20% smoother for me than it was before, and it also looks like they've cleaned up the rough edges a lot. Looks like it's running AA, honestly, which I thought wasn't possible w/ the Unreal 3 engine (or is it running 2? whatever).
HDR/bloom intensity has also been increased. The sunlight off the water and off grass is much brighter than it was before, and overall, the game just has a more crisp, clean look to it. Draw distance also seems to be slightly improved.
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