Hardware openGL without X
Would it be theoretically possible to use hardware accelerated openGL without X? I would love to be able to write an app that links against nvidia's openGL and launch from the command line on a system that doesn't have X or GLX. I know Linux has direct frame buffer support, but that doesn't have hardware accelerated openGL, right?
Is this possible, or would nvidia have to release a new set of drivers for this?
If it is possible, how would I get started?