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Old 02-28-07, 05:18 PM   #15
|MaguS|
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Default Re: Vanguard... what an improvement

Quote:
Originally Posted by UDawg
Why do you guys like EverGay? It is the dumbest idea for a game ever. Hey lets have our clients spend 4 months eveling 2 levels. When they die if they don't get back to their body in time because they were dumb enough to bind to a public place, they will loose4 levels and gear.

FRIKING BRILLIANT!

How about this. Lets show them why we call it "Ever"quest. We shall have them go to a zone 10 levels above them to kill a mob that is surrounded by mob 10 levels around them. Then if they actually do kill that mob we will give them a quest reward that is 4 levels below them. That way we will force them to spend the next 4 month leveling to finish a quest only to get a pos reward.


SOUNDS ****ING AWESOME TO ME! Screw that!

Bring on Warhammer and Age of Conan.
It's called Risk vs Reward. What EQ did so well was make tougher things well worth it, if you were afraid of dying and losing your xp/corpse then don't go deep into a dungeon or fight some uber boss. The game offered challanges for everyone, the little babies who can only play 5 hours a week ruined it when they started bitching because people who would commit time and risk their hard work for the advacement of their characters actually were rewarded.

I dislike WoW because theres real risk vs reward... death is meaningless in the game as is commitment to set a better goal and reach it. Everyone can do everything no matter how much effort they put into it... it should be like life, if you don't put the effort to get something then you don't get it.
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