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Old 02-28-07, 05:26 PM   #9
netllama
NVIDIA Corporation
 
Join Date: Dec 2004
Posts: 8,763
Default Re: Updating Uniforms with 9746

I ran through all of your instructions, however I'm not seeing any draw times greater than 10ms. However, its not really clear from your instructions, where I should be seeing the 10ms draw time warning. Would it appear on standard out, or in the rendering window or somewhere else?

I have a few questions:
0) Does this problem persist if you're not using SLI?
1) I see alot of these errors in your bug report:
NVRM: os_map_kernel_space: can't map 0xe0010000, invalid context!
NVRM: Xid (0001:00): 1, Channel 00000000 Method 00000060 Data 0101020c
Do they correspond with running this application and/or the spikes in draw times?

Thanks,
Lonni
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