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Old 03-02-07, 12:12 PM   #60
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Join Date: May 2003
Location: Atlanta, GA
Posts: 361
Default Re: Vanguard... what an improvement

Originally Posted by Xion X2
Uhh, it is, Tyger. At least it is for me. I've been playing the game for 100+ hours and have died about a hundred times and have a pretty good idea by now.

Maybe it's different for different races? Although I don't see why that would be an issue.

But I do lose over 6,000 xp points when I die and don't recover my corpse, and fighting a few enemies certainly doesn't make up for it. I've pretty much resigned myself to ALWAYS recover my corpse if at all possible, otherwise I would never level up because it takes so much xp away.

I fought about 20 wyverns that were 3 lvls above me on my last level and gained about as much as I would from a good quest. It takes me quite a while. I don't know what we're doing differently.
Well they have upped XP per kill since your system has been down so that helps a bit.
System I: intel 2500k || Asus P8P67 Pro || 4GB Gskill DDR3 Ripjaws || EVGA GTX570SC || SB X-Fi || OCZ GameXstream 600W || Klipsch PM 5.1 Ultra || Gateway FHD2401 LCD

System II: C2D E8400 || Gigabyte GA-EP35 || 2GB Gskill DDR2 1066 || XFX GTX 260 Black Edition || Audigy 2 || Corsair TX650 || Klipsch PM 2.1 || Gateway 2185W LCD

Consoles: 360/PS3
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