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Old 05-12-03, 02:12 PM   #1
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Join Date: May 2003
Location: Sweden
Posts: 2
Default Screenshots with SDL ?


I've been around on IRC and different forums asking why I can't take screenshots in the popular open source FPS game, Cube.. Cube uses the SDL_saveBMP() call to save the screenshots.

On many occasions, I've been told that this is a flaw in the drivers. Last time I actually remember being able to take screenshots, was back when I used the 3128 drivers. So, what's the status on this error? When will it be fixed?

Thanks in advance!
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