Thread
:
About bug #284530
View Single Post
03-12-07, 11:51 AM
#
6
AaronP
NVIDIA Corporation
Join Date: Mar 2005
Posts: 2,487
Re: About bug #284530
The original problem, as I understand it, is using glTexSubImage2D with a texture that's bound to an FBO. Please attach a test case for the DrawPixels case.
AaronP
View Public Profile
Visit AaronP's homepage!
Find More Posts by AaronP