Originally Posted by superklye
But there are 1000s of people online at any given time all on the same server(s), right? And you can interact with any of them at any time in any of the towns right?
You guys get your panties tied up way too tight with these labels. Does it really matter? Are MMOs everywhere somehow brought down a peg because this game doesn't fit the "traditional" model of an MMO? Is WoW any less of an MMO because of it?
What the eff is the big deal?
The big deal is that its nothing more then Diablo 2. D2 also had thousands of players online at any given time (still does) and you could talk to them as long as they are online. GW is not a MMO. A MMO is defined by a world were a large amount of players can interact and the world is persistent. The label means nothing really, its just a pet peeve of mine. A game as simplistic and limted as GW should not be compared to games of the MMO genre.