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Old 03-21-07, 06:17 PM   #198
sillyeagle
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Join Date: Sep 2005
Location: USA
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Default Re: Official Flight Simulator X Thread

Here is some info about the CPU bottleneck in FSX.

Quote:
Originally Posted by Phil Taylor
One source of bottlenecks are the per-frame number of D3D API calls. Which can cause a block in the driver on the CPU-side.

Part of the SP1 work is to reduce these calls.

The DX10 release will give additional reductions due to the better instancing, and due to the reduced per-API call overhead.

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