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Old 07-29-02, 08:34 AM   #6
neutrino
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Join Date: Jul 2002
Location: heidelberg germany
Posts: 9
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Default done

I get 88.6 fps

1260 frames, 14.2 seconds: 88.6 fps
at 1280x1024 high detail level.

but the game is not playable. performance is very jagged - choppy

any ideas? (*please*)


neutrino

PS I really don't want to have to boot into *another* OS :-(

PPS I can leave the libGL in the quake 3 directory. I put it there originally to force quake 3 to use the correct lib...

quake3 log

neutrino@linux:/usr/local/games/quake3/baseq3> quake3
Q3 1.31 linux-i386 Dec 17 2001
----- FS_Startup -----
Current search path:

<SNIP>

----------------------
4064 files in pk3 files
execing default.cfg
execing q3config.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
Joystick is not active.
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
----- R_Init -----
...loading libGL.so: Initializing OpenGL display
...setting mode 8: 1280 1024
Using XFree86-VidModeExtension Version 2.1
XF86DGA Mouse (Version 2.0) initialized
XFree86-VidModeExtension Activated at 1280x1024
Using 4/4/4 Color bits, 16 depth, 0 stencil display.
GL_RENDERER: GeForce4 Ti 4200/AGP/3DNOW!
Initializing OpenGL extensions
...ignoring GL_S3_s3tc
...ignoring GL_EXT_texture_env_add
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
XF86 Gamma extension initialized

GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce4 Ti 4200/AGP/3DNOW!
GL_VERSION: 1.3.1 NVIDIA 29.60

<SNIP>


PIXELFORMAT: color(16-bits) Z(16-bit) stencil(0-bits)
MODE: 8, 1280 x 1024 fullscreen hz:N/A
GAMMA: hardware w/ 0 overbright bits
CPU:
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_LINEAR
picmip: 1
texture bits: 0
multitexture: enabled
compiled vertex arrays: enabled
texenv add: disabled
compressed textures: disabled
Initializing Shaders

<SNIP>

----- finished R_Init -----

------- sound initialization -------
------------------------------------
----- Sound Info -----
sound system is muted
1 stereo
32768 samples
16 samplebits
1 submission_chunk
22050 speed
0x4d2b2000 dma buffer
No background file.
----------------------
Sound memory manager started
Loading vm file vm/ui.qvm.
VM file ui compiled to 581971 bytes of code
ui loaded in 1943200 bytes on the hunk
35 arenas parsed
32 bots parsed
--- Common Initialization Complete ---
Opening IP socket: localhost:27960
Hostname: linux.local
Alias: linux
IP: 192.168.2.41
Started tty console (use +set ttycon 0 to disable)
__________________
while(!asleep)
sheep++;
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