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Old 05-31-07, 06:00 PM   #56
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Join Date: Feb 2005
Posts: 3,245
Default Re: "COH DX10 Patch Available Today"

Originally Posted by HaVoK19


Again, me myself.....i dont see a whole lotta difference. But hell, its cool to say that i can run with dx10 enabled
Well one thing is for sure DX10's soft particle system is there. You can see there are no straight lines where the smoke and explosions intersect polys, like in DX9.

Are the rifles of the dead guys being thrown out as independent objects in this DX10 verison?
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