Originally posted by GNNR |AVault|
I think the other question is why does the NV35 perform well in games but not in 3DMark 03...
A question that was already asked and answered in this thread. Basically, 3dmarks depends a lot on pixel and vertex shader 2.0 functionality. This is not used in current games, but will be at some point in the future. The NV3x hardware simply is way slow at ps2.0.