View Single Post
Old 05-23-03, 07:09 PM   #17
rokzy
 
Join Date: May 2003
Posts: 158
Default

Quote:
Originally posted by Humus
A question that was already asked and answered in this thread. Basically, 3dmarks depends a lot on pixel and vertex shader 2.0 functionality. This is not used in current games, but will be at some point in the future. The NV3x hardware simply is way slow at ps2.0.
agreed
rokzy is offline