Re: Tomb Raider: Anniversary - Feedback Thread
I'm about halfway through and I am finding the frustration level to be getting higher than the fun factor for me. I guess for some, a good game means challenge, challenge, challenge with the "pull your hair out" element of difficulty. I'm not one of those people. I like a game that has "atmosphere", "fun factor" and not having a frustration level to the point of playing a section umpteen times just to get through it (when it was something that the game controls made it a lot harder than it should have been to actually do). And these timed modes! I'm too old for this!!!. A "save anywhere" function would really be nice here but there's not one.
If I do end up finishing this game, dunno if I will play it again. I'm more of a low key player that likes to take his time, have fun, and not having to feel like breaking my monitor while I'm playing a game because of frustration. I'm more of a "Legend" kind of guy.
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