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Old 06-10-07, 04:28 PM   #1
gribelu
Registered User
 
Join Date: May 2007
Posts: 5
Default Beryl / Compiz no longer work with 100.14.09

Used to work with nvidia 100.14.06 and the earlier versions (well.. it crashed often). Now it won't even start

This is the output when i run "beryl"
Code:
**************************************************************
* Beryl system compatiblity check                            *
**************************************************************

Detected xserver                                : NVIDIA

Checking Display :0.0 ...

Checking for XComposite extension               : passed (v0.3)
Checking for XDamage extension                  : passed
Checking for RandR extension                    : passed
Checking for XSync extension                    : passed

Checking Screen 0 ...

Checking for GLX_SGIX_fbconfig                  : passed
Checking for GLX_EXT_texture_from_pixmap        : passed
Checking for non power of two texture support   : passed
Checking maximum texture size                   : passed (4096x4096)

Relaunching beryl with __GL_YIELD="NOTHING"
**************************************************************
* Beryl system compatiblity check                            *
**************************************************************

Detected xserver                                : NVIDIA

Checking Display :0.0 ...

Checking for XComposite extension               : passed (v0.3)
Checking for XDamage extension                  : passed
Checking for RandR extension                    : passed
Checking for XSync extension                    : passed

Checking Screen 0 ...

Checking for GLX_SGIX_fbconfig                  : passed
Checking for GLX_EXT_texture_from_pixmap        : passed
Checking for non power of two texture support   : passed
Checking maximum texture size                   : passed (4096x4096)

beryl: Another window manager is already running on screen: 0
beryl: No manageable screens found on display :0.0
This is the output when i run "compiz --replace"

Code:
/usr/bin/compiz.real: Another window manager is already running on screen: 0
/usr/bin/compiz.real: No manageable screens found on display :0.0
/usr/bin/compiz: 47: metacity: not found
Both leave me with no decorations.. i need to restart kwin to get them back.

The Advanced Beryl Options are these (i did try most variations):
Code:
Rendering Path: Texture From Pixmap
COW: Automatic
Rendering Platform: Force AIGLX
Binding: Automatic
Rendering: Indirect Rendering
The relevant parts of xorg.conf:

Code:
Section "ServerLayout"
    Identifier     "Default Layout"
    Screen         "Default Screen" 0 0
    InputDevice    "Generic Keyboard"
    InputDevice    "Configured Mouse"
EndSection

Section "Module"
    Load           "bitmap"
    Load           "ddc"
    Load           "extmod"
    Load           "freetype"
    Load           "glx"
    Load           "int10"
    Load           "vbe"
EndSection

Section "Monitor"
    Identifier     "Philips 200W"
    Option         "DPMS"
EndSection

Section "Device"
    Identifier     "nVidia 6600GT"
    Driver         "nvidia"
    BusID          "PCI:1:0:0"
    Option         "NvAGP" "3"
    Option         "NoLogo"
    Option         "Coolbits" "1"
    Option         "backingstore" "true"

        Option         "NoRenderExtension" "Off"
        Option         "AllowGLXWithComposite" "true"
        Option         "RenderAccel" "true"
        Option         "AddARGBGLXVisuals" "true"
        Option  "silkenmouse" "false"
EndSection

Section "Screen"
    Identifier     "Default Screen"
    Device         "nVidia 6600GT"
    Monitor        "Philips 200W"
    DefaultDepth    24
    SubSection     "Display"
        Depth       1
        Modes      "1680x1680" "1680x1050" "1600x1200" "1280x1024" "1280x960" "1152x864" "1024x768" "832x624" "800x600" "720x400" "640x480"
    EndSubSection
    SubSection     "Display"
        Depth       4
        Modes      "1680x1680" "1680x1050" "1600x1200" "1280x1024" "1280x960" "1152x864" "1024x768" "832x624" "800x600" "720x400" "640x480"
    EndSubSection
    SubSection     "Display"
        Depth       8
        Modes      "1680x1680" "1680x1050" "1600x1200" "1280x1024" "1280x960" "1152x864" "1024x768" "832x624" "800x600" "720x400" "640x480"
    EndSubSection
    SubSection     "Display"
        Depth       15
        Modes      "1680x1680" "1680x1050" "1600x1200" "1280x1024" "1280x960" "1152x864" "1024x768" "832x624" "800x600" "720x400" "640x480"
    EndSubSection
    SubSection     "Display"
        Depth       16
        Modes      "1680x1680" "1680x1050" "1600x1200" "1280x1024" "1280x960" "1152x864" "1024x768" "832x624" "800x600" "720x400" "640x480"
    EndSubSection
    SubSection     "Display"
        Depth       24
        Modes      "1680x1680" "1680x1050" "1600x1200" "1280x1024" "1280x960" "1152x864" "1024x768" "832x624" "800x600" "720x400" "640x480"
    EndSubSection
EndSection

Section "Extensions"
    Option         "Composite" "Enable"
EndSection
glxinfo output:
Code:
name of display: :0.0
display: :0  screen: 0
direct rendering: Yes
server glx vendor string: NVIDIA Corporation
server glx version string: 1.4
server glx extensions:
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
    GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
    GLX_EXT_texture_from_pixmap, GLX_ARB_multisample, GLX_NV_float_buffer,
    GLX_ARB_fbconfig_float
client glx vendor string: NVIDIA Corporation
client glx version string: 1.4
client glx extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info,
    GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync,
    GLX_NV_swap_group, GLX_NV_video_out, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
    GLX_SGI_swap_control, GLX_NV_float_buffer, GLX_ARB_fbconfig_float,
    GLX_EXT_fbconfig_packed_float, GLX_EXT_texture_from_pixmap,
    GLX_EXT_framebuffer_sRGB
GLX version: 1.3
GLX extensions:
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
    GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
    GLX_EXT_texture_from_pixmap, GLX_ARB_multisample, GLX_NV_float_buffer,
    GLX_ARB_fbconfig_float, GLX_ARB_get_proc_address
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce 6600 GT/AGP/SSE2/3DNOW!
OpenGL version string: 2.1.1 NVIDIA 100.14.09
OpenGL extensions:
    GL_ARB_color_buffer_float, GL_ARB_depth_texture, GL_ARB_draw_buffers,
    GL_ARB_fragment_program, GL_ARB_fragment_program_shadow,
    GL_ARB_fragment_shader, GL_ARB_half_float_pixel, GL_ARB_imaging,
    GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,
    GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite,
    GL_ARB_shadow, GL_ARB_shader_objects, GL_ARB_shading_language_100,
    GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
    GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
    GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3, GL_ARB_texture_float,
    GL_ARB_texture_mirrored_repeat, GL_ARB_texture_non_power_of_two,
    GL_ARB_texture_rectangle, GL_ARB_transpose_matrix,
    GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader,
    GL_ARB_window_pos, GL_ATI_draw_buffers, GL_ATI_texture_float,
    GL_ATI_texture_mirror_once, GL_S3_s3tc, GL_EXT_texture_env_add,
    GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
    GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
    GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array,
    GL_EXT_Cg_shader, GL_EXT_depth_bounds_test, GL_EXT_draw_range_elements,
    GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample,
    GL_EXT_framebuffer_object, GL_EXT_gpu_program_parameters,
    GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,
    GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object, GL_EXT_point_parameters,
    GL_EXT_rescale_normal, GL_EXT_secondary_color,
    GL_EXT_separate_specular_color, GL_EXT_shadow_funcs,
    GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_texture3D,
    GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,
    GL_EXT_texture_edge_clamp, GL_EXT_texture_env_combine,
    GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
    GL_EXT_texture_lod, GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp,
    GL_EXT_texture_object, GL_EXT_texture_sRGB, GL_EXT_timer_query,
    GL_EXT_vertex_array, GL_IBM_rasterpos_clip,
    GL_IBM_texture_mirrored_repeat, GL_KTX_buffer_region, GL_NV_blend_square,
    GL_NV_copy_depth_to_color, GL_NV_depth_clamp, GL_NV_fence,
    GL_NV_float_buffer, GL_NV_fog_distance, GL_NV_fragment_program,
    GL_NV_fragment_program_option, GL_NV_fragment_program2,
    GL_NV_framebuffer_multisample_coverage, GL_NV_half_float,
    GL_NV_light_max_exponent, GL_NV_multisample_filter_hint,
    GL_NV_occlusion_query, GL_NV_packed_depth_stencil, GL_NV_pixel_data_range,
    GL_NV_point_sprite, GL_NV_primitive_restart, GL_NV_register_combiners,
    GL_NV_register_combiners2, GL_NV_texgen_reflection,
    GL_NV_texture_compression_vtc, GL_NV_texture_env_combine4,
    GL_NV_texture_expand_normal, GL_NV_texture_rectangle,
    GL_NV_texture_shader, GL_NV_texture_shader2, GL_NV_texture_shader3,
    GL_NV_vertex_array_range, GL_NV_vertex_array_range2, GL_NV_vertex_program,
    GL_NV_vertex_program1_1, GL_NV_vertex_program2,
    GL_NV_vertex_program2_option, GL_NV_vertex_program3,
    GL_NVX_conditional_render, GL_SGIS_generate_mipmap, GL_SGIS_texture_lod,
    GL_SGIX_depth_texture, GL_SGIX_shadow, GL_SUN_slice_accum
I repeat.. it used to work fine with 100.14.06 using the same config.
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