Originally posted by Lezmaka
What about this?
The app detects which kind of card is being used and then determines which shader version to use, assuming the shader doesn't need any specific features of PS2.0
Is this possible in DirectX?
Thats a good idea.
Although it would be HELL for Nvidia fans and benchmarks
fanATIc: well of COURSE your card is faster! It uses *gasp* PS1.4!!!! hssss! boooo!