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Old 06-15-07, 11:12 AM   #11
AaronP
NVIDIA Corporation
 
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Join Date: Mar 2005
Posts: 2,487
Default Re: NVidia and XRandR 1.2

Beamerboy,
You're preaching to the choir, here. I discussed this with Keith at the last X Developer's Conference, and we agreed that a solution for multiple GPUs is necessary, but the work hasn't been planned by anybody yet. In the meantime, you could try to encourage application developers to fix applications that crash when RandR is not available.
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