The shaders being rendered are DirectX 8 Shaders, Which is nothing remarkable.The Geforce FX has no problem with 1.1 Pixel Shaders.
I think they have jumped the gun on this. Where a bug is present. I really doubt this is a cheat.
The geforce FX handles DirectX 8.0 shaders fine. Heck Nvidia helped microsoft design the DX 8.0 Shader standards
In Regards to them focusing on this engine. I believe its important. As this engine is performing rather underwhelming on both ATI AND Nvidia cards right now
|CPU: Intel I7 Lynnfield @ 3.0 Ghz|Mobo:Asus P7P55 WS Supercomputer |Memory:8 Gigs DDR3 1333|Video:Geforce GTX 295 Quad SLI|Monitor:Samsung Syncmaster 1680x1080 3D Vision\/Olevia 27 Inch Widescreen HDTV 1920x1080
|CPU: AMD Phenom 9600 Black Edition @ 2.5 Ghz|Mobo:Asus M3n HT Deluxe Nforce 780A|Memory: 4 gigs DDR2 800| Video: Geforce GTX 280x2 SLI
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Last edited by ChrisRay; 05-25-03 at 06:32 AM.