Quote:
Originally Posted by christos
If none of us bothered to learn Calculus, there would be no Unreal Engine, or for that fact, any modern 3d engine.

Some of the more interesting applications of Calculus when it comes to 3d applications.
Matrix math, including: rotations, transformations, and translations.
Quaternions.
It is also important to remember that matrix math is not transitive, unlike regular math which is.
ps: Calculus is also important in robotics and statistics.