Originally posted by zakelwe
I will be happy for nvidia and Ati to optimise for 3dmark when and only when they have optimised for all other games
Otherwise they should leave it well alone.
Ati can say, well we do that for games, which is true, but they haven't done it for all games but instead select a benchmark program instead . Why ? Well, the same reasons nVidia did, but nVidia simply did it a lot worse.
nvidia did it not that bad, i havent heard anyone spotted the difference before futuremark
the problem is futuremark is testing the general baseline PS2 performance, not testing how fast PS2 precision sky and water shaders can go with all sorts of scene specific optimizations. who knows if there are 99% of PS2 shaders ati cant even optimize by "shuffle instructions".