View Single Post
Old 07-10-07, 12:44 PM   #8
Registered User
Join Date: Feb 2007
Posts: 26
Default Re: Problems with twinview and opengl games

Originally Posted by badders
Added note, i have a suspicion the bug only exhibits in games that use the XF86Vidmode extension as oposed to the Xrandr extension to do resolution changes, which will be anything using sdl (from what dates i have no idea), and im not sure what newer sdl does in this regard. Wine for instance seems to do randr + wm hints for fullscreen, which actually is working well, but i dont know for certain the details of other apps. If i get some time i might write some test programs doing mode switching in a variety of ways, so we have a testbed we can work with on this.
FYI: For me it is not just games. Some 3D screensavers and amarok plugins behave the sane way. Thanks for responding.
MCMcButtah is offline   Reply With Quote