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Old 07-27-07, 11:46 PM   #23
Nitz Walsh
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Join Date: Jul 2002
Posts: 622
Default Re: BloodRayne 2 FSAA Patch

Quote:
Originally Posted by walterman
I'm so sorry to hear that you cannot enjoy the game

The problem is that the game needs a very very very fast gfx card. And with my patch, it needs around 30-40% more gfx power.

Some numbers
MSAA 4x: 7900GTX 56GB/s @ 1280x1024 -> 85 fps
MSAA 4x: 8800GTX 100GB/s @ 1280x1024 -> 130 fps
SSAA 2x: 8800GTX 100GB/s @ 1280x1024 -> 100 fps
SSAA 2x: 8800GTX 100GB/s @ 1920x1200 -> 55 fps

You'll need a 8800GTX to run 1680x1050 with MSAA 4x @ 100fps +-

About VSync, it works from nHancer, and you can say bye to tearing, and also, i could enable triple buffering directly from my patch, to help you with the framerate, but, there's another problem. If you enable Vsync, there're problems with the gameplay (you can't execute some combos, or throw people with the harpoon, ...) That's why i didn't implement it. Anyway, prolly i'll add that option to help with the triple buffering.
Nah I could enjoy it - the widescreen and custom resolution is enough, but that's the problem - I could run that mode very well, but just no MSAA.

Would it be possible to allow no AA modes? I've tried forcing AA to disabled, but BR2 still runs with 4X MSAA.
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