Originally posted by NickSpolec
You need to re-read my entire post.
When I said optimized code paths in games, I was speaking about graphics hardware.
Oh my, let me recap of games that use optimized pahts.
quake, half life, quake ii, quake iii, doom iii
again, every deravative of them. not sure about the unreal engine's but i am very sure they use optmized pahts.
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