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Old 10-23-07, 08:40 AM   #53
The Objectivist Gamer
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Join Date: Oct 2006
Location: New Orleans, LA
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Default Re: Flight Simulator X: ACCELERATION (official thread!)

Originally Posted by sillyeagle
I don't know that it is holographic, but one developer had this to say about it. I don't know what a GDI+ HUD is though.
Yeah there's no arguing that the HUD and entire jet looks good. But if you look at the pic in my last post you can see that the horizon line on the HUD is well below the actual horizon line that the sea makes with the sky. The HUD horizon line should be at that meeting point or slightly above that point, but certainly not below it. If the HUD is a non-holographic overlay then the velocity vector (Flight Path Marker) is not only useless but it will report erroneous data.

Here's hoping when it hits the shelves that this is not the case.
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