Originally Posted by mumstheword
Look, we all know you're the saviour for crysis performance. But it just doesn't look right. Parallax Occlusion mapping isn't even on in your DX10 or DX9 shots. Lets see some shots of the water. I don't think you can get those ripple effects unless you have very high shaders on.
Parallax Occlusion is a part of the very high shader. Why the hell would anyone run the shaders at that spec at this point on the current hardware? Do you enjoy playing through the game with framerates the speed of your average photo album? I think his display applies more to the masses than what you're suggesting he do. There isn't a user out there at this point that can run the very high shader spec in DX10 at a decent framerate. It's too taxing on the current hardware.