Originally Posted by Legend
You are a complete and utter moron and im not even gonna waste my time on you.
The shader setting has absolutely nothing to do with the ripple effect on the water. That difference is found between high and very high on the water settings itself.
Enjoy em guys, im not wasting my time around here anymore with you complainers and nay sayers who still want to argue with the evidence that stairs you directly in the face even with a Frame counter to boot!
Because your not gonna be satisfied regardless of what I do, it still will not be enough.
I will be enjoying Crysis in either DX10 or DX9 because my machine runs them both beutifully. To those who enjoyed the shots have fun and peace out!
It's just like when occlusion mapping doesn't work on medium shaders even if this feature it turned on. Certain Very High effects will not work without Very High Shaders. I've tried it myself.
Maybe if you didn't come here acting like everyone was lost without you, you would get a better reception.