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Old 11-03-07, 04:52 PM   #58
walterman
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Join Date: Oct 2003
Posts: 1,525
Default Re: BloodRayne 2 FSAA Patch 1.1

Quote:
Originally Posted by Mike89
Since the 1.1 patch, I've been having those problems with some (not all) cutscenes displaying the purple screen. For example, after Rayne destroys the tower, the next two cutscenes are purple screen. One time after she destroyed the tower, right at the first cutscene, I had a crash to desktop. I've never had that happen before with this game. I had to change the "fsaacompatibility" to "0" to have all the cutscenes back. I guess I'm stuck with that setting for now.

I want to mention that there might be some issues with that website where you have the link for the patches. When I went to get the 1.2, another screen popped up saying something like my computer was not protected (it is) and then trying to get me to do a free pc scan (which undoubtedly was going to install some crap). That indicates something is trying to horn in on the ones who go there. Might want to check into that.
But, when you clicked on the download link ? Maybe it was some crap from the ads in the site. The download link hasn't any sort of crap, i coded it personally, and it just gives a cookie to your browser, to protect against direct linking.

About the purple screen, maybe you should try useOldFSAAmethod. The fsaaCompatibility is just an optimization of a rendering primitive, to copy a render target to the back buffer faster.
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