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Old 11-03-07, 04:41 PM   #4
NVIDIA Corporation
zander's Avatar
Join Date: Aug 2002
Posts: 3,740
Default Re: Cannot get native resolution

The original bug report didn't include verbose information; from the new log file:
(II) NVIDIA(0): Validating Mode "1600x1200":
(II) NVIDIA(0): 1600 x 1200 @ 60 Hz
(II) NVIDIA(0): For use as DFP backend.
(II) NVIDIA(0): Mode Source: EDID
(II) NVIDIA(0): Pixel Clock : 162.00 MHz
(II) NVIDIA(0): HRes, HSyncStart : 1600, 1664
(II) NVIDIA(0): HSyncEnd, HTotal : 1856, 2160
(II) NVIDIA(0): VRes, VSyncStart : 1200, 1201
(II) NVIDIA(0): VSyncEnd, VTotal : 1204, 1250
(II) NVIDIA(0): H/V Polarity : +/+
(WW) NVIDIA(0): Mode is rejected: PixelClock (162.0 MHz) too high for
(WW) NVIDIA(0): Display Device (Max: 150.0 MHz).
If the mode worked with older graphics drivers, you can try overriding the maximum pixel clock check (see the documentation on mode validation in the README), else you'll need a dual-link capable graphics card.
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