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Old 11-09-07, 06:14 PM   #38
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Join Date: Oct 2007
Posts: 3
Default Re: Blizz removes HW sound acceleration from WoW

Originally Posted by jeffmd
lol, people who cant be bothered to setup even a simple 5.1 rig still trying to backup 2 speaker "surround sound" solutions.
Spoken truly like someone who is totally ignorant of what is possible with HRTF.

5.1 speaker systems can never approach the 3D positional accuracy of proper HRTF or Binaural recorded audio.

Go Here and download the two samples that I posted. Listen to these, even on the cheapest pair of crap headphones, with even the most basic of stereo soundcards and you'll get an idea of what we are talking about.

Aureal 3D's way of using wavetracing to produce positional audio cues still remains one of the most accurate in any game today, with only the X-Fi coming close in recent years. It is good to know that Creative are starting to actually make an effort to implement some of the tech from the companies they bought out all those years ago (Sensura/Aureal).
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