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Old 11-13-07, 01:43 AM   #9
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Join Date: Dec 2005
Location: Barksdale AFB, La
Posts: 1,238
Default Re: Blizzard changes arguments wrt game balance questions, when it comes to locks

Originally Posted by Ninja Prime
I fail to see how fear is more powerful than rogue stuns, warrior stuns, druid CC or paladin stuns.
Wow. Paladins have one (1) stun on a 1-minute cooldown. That's it.

Sure, a Ret Paladin can spec for Repetence, another "stun" on a one minute cooldown, but that one breaks on damage.
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