View Single Post
Old 11-15-07, 10:27 PM   #47
Resident Tire Destroyer
FastRedPonyCar's Avatar
Join Date: Aug 2004
Location: Montgomery, AL
Posts: 3,012
Send a message via AIM to FastRedPonyCar
Default Re: *** Official Retail Crysis Review Thread ***

Originally Posted by Gaco
Now wait a minute you are both saying that yours is very similar to the simple config Sowk that just adds the pretty water, sunshafts, a bit of texturing and some colorgrading with very few commands in the other thread, but now you're also saying that yours should also be similar to the one in that link which is a complete copy-paste (so much that is possible) of very high DX10 to DX9?
That copy and paste is all the same identical values and data that the individual cvar config files use... it's just all pasted as one huge list the game sees that overrides any data in the small individual cvar config files.

The game.cfg file is like the final authority on what the engine should do.
- Desktop -
4770k @ 4.45 ghz - ASUS Gryphon Mobo - 16 gigs Corsair Vengeance Pro 1866 RAM - XSPC Rasa 750 RS240 H2o Cooling - EVGA GTX 680 @1325mhz - 128 gig Crucial RealSSD C300 - 150 gig Velociraptor +2.75 Terrabytes of WD Sata 3.0 storage - 910 watt PC P&C PSU - Corsair Obsidian 650D case

- Server -
Core I7 D0 revision 920 @ 3.75 ghz - ASUS P6T Deluxe - 12 Gigs Mushkin DDR3 1600 - Corsair HX 620 PSU - Noctua NH-U9B cooler - Coolermaster WaveMaster Case

- Laptop -
MSI 16F2-012
- i7 2630QM - GTX570m @ 750Mhz - 8 gigs HyperX 1866 - 120 gig OCZ Vertex 3 SSD- 750 gig Scorpio Black - BluRay - 95% Gamut Screen - IC Diamond goop
FastRedPonyCar is offline   Reply With Quote