Originally Posted by GitDat
When I load up a couple different saved games, I get 5fps less in 64-bit than in 32-bit
Are there different settings that 64-bit is enabling since it's "supposed" to run faster that's actually slowing it down? lol
Texture streaming is disabled in 64-bit but I don't know if there is anything else. My tests with the demo were to some degree inconsistent, some runs were slower than 32bit, then I rebooted or messed with the driver settings (display mode, vsync, optimizations) and all out of sudden it was just as fast as 32-bit. I ran a total of 16 runs and half of them were just as fast as 32bit and half of them were slower, just like you reported.