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Old 11-24-07, 05:41 PM   #6
mumstheword
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Join Date: Sep 2007
Posts: 509
Default Re: Object-based Motion Blur

Quote:
Originally Posted by SH64
Yep that equals post processing/shaders @very high i think.
q render was already at 3 and everything was at very high. My fps was around 19fps. With the object blur, my fps went down to around 14 which was very noticeable.
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