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Old 11-26-07, 11:56 AM   #5
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Join Date: Mar 2005
Posts: 65
Default Re: 169.04 breaks SecondLife

I second that, some of the shaders I wrote won't compile on the 169.04 beta.

ie code that uses "c-style initializers" where no other case is possible such as

int array[2] = { 0, 0 } ; //glsl code that breaks on 169.04
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