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Old 11-26-07, 08:07 PM   #3
Digital_Trans
 
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Join Date: May 2005
Location: Sin City
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Default Re: I finally got Crysis to run in directx 9 on Vista x64 but questions remain?

Where can I redown Gaco's 1.1 config please? I need to use those again!!!! Also when ever I run the game at 1920x1200 I get a widescreen black bar on the top and bottom of the screen anyway to get rid of that?

Quote:
Originally Posted by agentkay
Actually Gaco's 1.1 config should have most of the "very high" effects like the sun/moon light rays which only appear when a structure or tree is in the same direction with the sun/moon and the "very high" water effects are in it as well.

The easiest way to test it out is to just start it in DX10 with all settings on "very high" and compare it and if you have done it right you should see very little difference other than the framerate that is.

Responsible for DX10 "veryhigh" water waves:
e_water_ocean_fft = 1
e_water_tesselation_amount = 10

Responsible for sunrays visible once objects are in the line towards the sun:
r_sunshafts = 1


By the way, once you start the game in 64-bit, you don't need this line:
r_TexturesStreaming=0

Texture streaming is disabled by default once the game is launched in 64-bit.
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