Running 4xAA/8xAF, not 8xAA.
(running 44.03 now)
With 2xAA/8xAF same performance. 50ish when no ones shooting, dropping to 20 under combat, and under 10 when there's combat and rather large explosions. All detail settings in Unreal2 are on the highest quality, and it doesnt seem to make much of a difference setting the display to high performance or high quality.
I'll try it with AA off and AF off, on 'quality' mode now.
Wow something's definitely not right. with AA off and AF off, and image quality in the display properties on 'quality', it idles at around 60ish, but when the combat starts it has the same problem: 20is fps under combat and 10ish when there's an explosion.
What could be wrong?
For reference i tried another game.. GTA3, at 1024 like everything else.
Again highest quality, but no AA and no AF, the game's 120fps max, and drops to 65fps at its lowest point, most of the time saying around 90fps. Are these numbers normal?