Originally posted by Sazar
the water hazard on the OTHER side of the hole is not rendered on the gf FX screenie... either that or it is infested with algae and shadows under trees are kind of off...
Doh! I can't believe I missed that! Yup, you're correct...definately something different there too.
[SIZE=1][I]"It was very important to us that NVIDIA did not know exactly where to aim. As a result they seem to have over-engineered in some aspects creating a power-hungry monster which is going to be very expensive for them to manufacture. We have a beautifully balanced piece of hardware that beats them on pure performance, cost, scalability, future mobile relevance, etc. That's all because they didn't know what to aim at."