Re: Crysis Screenshot Thread
Originally Posted by m3dude
With todays tech, it would take more than 20 g80s running in sli to render shots of that quality at something close to playable.
My ass. At that resolution, I think 3 SLI could do it fine.. then simply output it through something that can filter the brightness/color/saturation/contrast (One lone filter in ffdshow can do this). The filter would consume some cpu, but that shouldnt be a problem since we all know on a quad core, theres a few cores not doing anything.
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