Re: Crysis Screenshot Thread
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Originally Posted by m3dude
With todays tech, it would take more than 20 g80s running in sli to render shots of that quality at something close to playable.
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My ass. At that resolution, I think 3 SLI could do it fine.. then simply output it through something that can filter the brightness/color/saturation/contrast (One lone filter in ffdshow can do this). The filter would consume some cpu, but that shouldnt be a problem since we all know on a quad core, theres a few cores not doing anything.
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Mobo: EVGA 122-ck-nf68 680i sli, CPU: C2D Quad 6600, Video: EVGA GTX 460 1gb SC, Sound: X-fi gaming, Windows 7, Antec P180b,Thermalright Ultra-120 HSF, Antec TruPower TP3-650, 4 Gigs RAM
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