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Old 06-27-03, 10:36 AM   #31
DivotMaker
 
Join Date: Jul 2002
Posts: 823
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I am not sure about this, but I think I have discovered the reason for the anomalies with the 5900 screenshots.

TW2003 was developed with a max frame buffer size of 128 MB for video cards. The first week of June, EA released a patch (1.2) that addresses users who have purchased 256 MB cards and the game not running properly.

I have since gone to the exact spot (10th green at Sahalee) and the water hazards (both of them) renders just fine on my Ti4600. I am pretty confident that if whoever took those screens will apply the patch, the 5900 should render the hazards properly.
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